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Character Creation: Miscellaneous

Age Ranges

Hatchling, Infant, Sapling, & Tadpole

Ability Score Modifiers:

-2 To Charisma

-4 To Constitution, Dexterity, & Wisdom

-8 To Intelligence & Strength

Child

Ability Score Modifiers:

+1 To Charisma

-1 To Strength

-2 To Intelligence

Juvenile

Ability Score Modifiers:

+1 To Charisma

-1 To Intelligence

Adult

Adults have no changes from their base race description.

Seasoned

Ability Score Modifiers:

+1 To Intelligence

-1 To Constitution, Dexterity, Or Strength

Elderly

Ability Score Modifiers:

+1 To Intelligence & Wisdom

-1 To Two Between Constitution, Dexterity, & Strength (One Must Be The Same As From Seasoned Age Range)

Ancient

Ability Score Modifiers:

+1 To Intelligence & Wisdom

-1 To Constitution, Dexterity, & Strength

Racial Variants

Individuals may apply any combination of the variants unless otherwise noted.

Body Type

Some individuals are simply attuned to one aspect of brains or brawn, leaving the other to weaken. Multiple Body Types may not be applied. Children and older may have slight body types. Juveniles and older may have moderate body types. Adults and older may have dedicated body types.

Dedicated Mental

Ability Score Modifiers:

+1 To Charisma, Intelligence, & Wisdom

-1 To Constitution, Dexterity, & Strength

Dedicated Physical

Ability Score Modifiers:

+1 To Constitution, Dexterity, & Strength

-1 To Charisma, Intelligence, & Wisdom

Moderate Mental

Ability Score Modifiers:

+1 To Two Between Charisma, Intelligence, & Wisdom

-1 To Two Between Constitution, Dexterity, & Strength

Moderate Physical

Ability Score Modifiers:

+1 To Two Between Constitution, Dexterity, & Strength

-1 To Two Between Charisma, Intelligence, & Wisdom

Slight Mental

Ability Score Modifiers:

+1 To Charisma, Intelligence, Or Wisdom

-1 To Constitution, Dexterity, Or Strength

Slight Physical

Ability Score Modifiers:

+1 To Constitution, Dexterity, Or Strength

-1 To Charisma, Intelligence, Or Wisdom

Keaton Changed

A playful, albeit mysterious, group of fox-like creatures known as the Keaton will incite certain individuals to mirror their appearance. While some view it as a curse, others welcome the change and will actively seek the creature. Keaton are especially popular amongst children.

Ability Score Modifiers:

+1 To Dexterity & Intelligence

-1 To Two Stats Between Charisma, Constitution, Strength, & Wisdom

Physical Characteristics:

Eyes: Black

Secondary: Brown, Orange, or Yellow

Trait: Fox Tail

Other:

Adorable: They have a -3 penalty on Intimidation skill checks.

Hidden: They gain a +3 bonus on Stealth skill checks.

Triforce Guidance

An individual may choose Triforce Guidance from one fragment. Multiple Triforce Guidances may not be applied.

Courage Chosen

Ability Score Modifiers:

+2 To Charisma & Dexterity

-1 To Constitution, Intelligence, Strength, & Wisdom

Courage Influenced

Ability Score Modifiers:

+1 To Charisma Or Dexterity

-1 To Constitution, Intelligence, Strength, Or Wisdom

Courage Touched

Ability Score Modifiers:

+1 To Charisma & Dexterity

-1 To Constitution Or Strength

-1 To Intelligence Or Wisdom

Power Chosen

Ability Score Modifiers:

+2 To Constitution & Strength

-1 To Charisma, Dexterity, Intelligence, & Wisdom

Power Influenced

Ability Score Modifiers:

+1 To Constitution Or Strength

-1 To Charisma, Dexterity, Intelligence, Or Wisdom

Power Touched

Ability Score Modifiers:

+1 To Constitution & Strength

-1 To Charisma Or Dexterity

-1 To Intelligence Or Wisdom

Wisdom Chosen

Ability Score Modifiers:

+2 To Intelligence & Wisdom

-1 To Charisma, Constitution, Dexterity, & Strength

Wisdom Influenced

Ability Score Modifiers:

+1 To Intelligence Or Wisdom

-1 To Charisma, Constitution, Dexterity, Or Strength

Wisdom Touched

Ability Score Modifiers:

+1 To Intelligence & Wisdom

-1 To Charisma Or Dexterity

-1 To Constitution Or Strength

Twilight Visited

Associating with the Twilight Realm for a sustained period can warp the minds and bodies of any creature native to other realms.

Ability Score Modifiers:

+1 To Charisma, Dexterity, Intelligence, Strength, Or Wisdom

+1 To Charisma, Dexterity, Intelligence, Or Wisdom

-1 To Constitution & Strength

Physical Characteristics:

Eyes: Black Corneas & Glowing Pupils

Primary: Lighter

Secondary: Darker

Other:

+30ft Darkvision: Out to 30ft or 30 additional ft if they already have the Darkvision ability, they can see in dim light as if it were bright light and in darkness as if it were dim light but only in shades of gray.

Untrusted: They have a -3 penalty on Persuasion skill checks against individuals who do not have either their race or the Twilight Visited variant in common.

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