top of page

Bestiary: Challenge Rating 1/4

Black Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Dark Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Necrotic Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Necrotic

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Radiant

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Type: Ooze

Blue Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 16 (+3)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Actions:

Frost Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Cold Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Damage Immunity: Cold

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Fire

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Types: Elemental (Ice), Ooze

Cat

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 10 (0)

Dexterity: 18 (+4)

Intelligence: 4 (-3)

Strength: 12 (+1)

Wisdom: 12 (+1)

Actions:

Bite & Scratch (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Slashing Damage.

Easy Escape: This Cat can take the disengage action as a bonus action on its turn unless it took this action during its previous turn.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Hit Points: 8d4+4

Senses: 14 Passive Perception, 60ft Darkvision, 30ft Scent

Size: Tiny

Skill Modifiers:

Acrobatics: +3

Perception: +3

Stealth: +3

Speeds: 30ft Basic Speed, 25ft Climb, 15ft Swim

Type: Beast

Cow

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 14 (+2)

Dexterity: 12 (+1)

Intelligence: 4 (-3)

Strength: 16 (+3)

Wisdom: 6 (-2)

Actions:

Gore (Melee Weapon Attack): +5 To Hit, 7ft 6in Reach, One Target. On Hit: 1d2+3 Piercing Damage.

Trample (Melee Weapon Attack): +5 To Hit, 7ft 6in Reach, One Target. On Hit: 1d2+3 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 11 (10+Dex)

Hit Points: 3d10+18

Sense: 8 Passive Perception

Size: Large

Speeds: 45ft Walk, 30ft Climb, 30ft Swim

Type: Beast

Deer

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 14 (+2)

Intelligence: 4 (-3)

Strength: 14 (+2)

Wisdom: 10 (0)

Actions:

Rut (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 1d2+2 Bludgeoning & 1d2 Piercing Damage.

Alignment: Unaligned

Armor Class: 12 (10+Dex)

Hit Points: 4d8+23

Senses: 11 Passive Perception, 60ft Darkvision

Size: Medium

Skill Modifier:

Perception: +1

Speeds: 55 ft Walk, 40 ft Climb, 40 ft Swim

Type: Beast

Deku Baba

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 12 (+3)

Dexterity: 14 (+2)

Intelligence: 2 (-4)

Strength: 14 (+2)

Wisdom: 16 (+3)

Actions:

Clamp (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 1d2+2 Bludgeoning & 1d2 Poison Damage.

Spit (Ranged Weapon Attack): +4 To Hit, 30ft Line Reach, All Targets In Line. On Hit: 3 Acid Damage.

Spray (Ranged Weapon Attack): +4 To Hit, 15ft Cone Reach, All Targets In Cone. On Hit: 3 Acid Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex+Natural)

Hit Points: 1d6+8

Condition Immunities: Blinded, Poisoned

Damage Resistance: Lightning

Damage Vulnerabilities: Cold, Fire, Slashing

Items: 0.3lb Boko Bark, Deku Nut

Other:

Spiked: Direct contact with this Deku Baba deals the toucher 1 piercing damage.

Reactions:

Sentry: This Deku Baba is only above ground while it detects movement within 30ft and gains a +10 bonus to its armor class while below ground.

Senses: 13 Passive Perception, 30ft Scent, 30ft Tremorsense

Size: Small

Speed: Immobile

Type: Plant

Fire Keese

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 20 (+5)

Dexterity: 20 (+5)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Hot Swooping Bite (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Fire Damage.

Alignment: Unaligned

Armor Class: 15 (10+Dex)

Damage Immunity: Fire

Damage Vulnerabilities: Cold, Thunder

Hit Points: 2d2+17

Senses: 12 Passive Perception, 30ft Darkvision, 60ft Echolocation, 30ft Scent

Size: Diminutive

Speeds: 10ft Walk, 5ft Climb, 30ft Fly, 5ft Swim

Types: Beast, Elemental (Air, Fire)

Fox

Ability Scores (Saving Throws):

Charisma: 16 (+3)

Constitution: 14 (+2)

Dexterity: 18 (+4)

Intelligence: 6 (-2)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Bite (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Piercing Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Hit Points: 8d4+22

Item: 0.2lb Wolfos Pelt

Senses: 13 Passive Perception, 60ft Darkvision, 60ft Scent

Size: Tiny

Skill Modifiers:

Perception: +1

Stealth: +3

Speeds: 35ft Walk, 25ft Climb, 25ft Swim

Type: Beast

Goat

Ability Scores (Saving Throws):

Charisma: 12 (+1)

Constitution: 18 (+4)

Dexterity: 16 (+3)

Intelligence: 4 (-3)

Strength: 14 (+2)

Wisdom: 6 (-2)

Action:

Ram (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 1d4+2 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex)

Hit Points: 4d6+26

Sense: 8 Passive Perception

Size: Small

Skill Modifier:

Athletics: +1

Speeds: 40ft Basic Land, 30ft Climb. 30ft Swim

Type: Beast

Gray Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 14 (+2)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Solid Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 2d4+1 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Damage Immunity: Psychic

Damage Resistances: Critical, Non-Magical Piercing

Damage Vulnerability: Bludgeoning

Hit Points: 2d4+13

Items: 0.2lb Chu Jelly, 0.2lb Gossip Granite

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Types: Elemental (Earth), Ooze

Green Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Caustic Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Acid Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Acid

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Thunder

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk 10ft Climb, 10ft Swim

Types: Elemental (Toxic), Ooze

Hardhat Beetle

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 16 (+3)

Dexterity: 12 (+1)

Intelligence: 2 (-4)

Strength: 14 (+2)

Wisdom: 14 (+2)

Action:

Bash (Melee Weapon Attack): +4 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+2 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Damage Resistances: Non-Magical Piercing, Non-Magical Slashing

Damage Vulnerabilities: Bludgeoning, Force

Hit Points: 6d4+25

Sense: 12 Passive Perception

Size: Tiny

Skill Modifier:

Stealth: +3

Speeds: 15ft Walk, 10ft Climb, 5ft Swim

Types: Beast, Elemental (Earth)

Hawk

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 12 (+1)

Dexterity: 16 (+5)

Intelligence: 6 (-2)

Strength: 12 (+1)

Wisdom: 14 (+2)

Actions:

Claw & Peck (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 2d2 Slashing Damage.

Easy Escape: This Hawk can take the disengage action as a bonus action on its turn unless it took this action during its previous turn.

Alignment: Unaligned

Armor Class: 13 (10+Dex)

Hit Points: 5

Item: 0.2lb Golden Feathers

Senses: 18 Passive Perception, 90ft Darkvision

Size: Tiny

Skill Modifier:

Perception: +6

Speeds: 10ft Walk, 10ft Climb, 80ft Fly, 5ft Swim

Type: Beast

Hornet

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 14 (+2)

Dexterity: 16 (+3)

Intelligence: 2 (-4)

Strength: 10 (0)

Wisdom: 10 (0)

Action:

Sting (Melee Weapon Attack): +2 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2 Piercing & 1d2 Poison Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex)

Damage Resistance: Poison

Hit Points: 39

Other:

Blood Frenzy: This Hornet has advantage on melee attack rolls against any creature that doesn’t have all of its hit points.

Senses: 10ft Passive Perception, 30ft Scent

Size: Fine

Speeds: 5ft Walk 5ft Climb, 25ft Fly, 5ft Swim

Types: Beast

Ice Keese

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 20 (+5)

Dexterity: 20 (+5)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Actions:

Cold Swooping Bite (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Cold Damage.

Alignment: Unaligned

Armor Class: 15 (10+Dex)

Damage Immunity: Cold

Damage Vulnerabilities: Fire, Thunder

Hit Points: 2d2+17

Senses: 12 Passive Perception, 30ft Darkvision, 60ft Echolocation, 30ft Scent

Size: Diminutive

Speeds: 10ft Walk, 5ft Climb, 30ft Fly, 5ft Swim

Types: Beast, Elemental (Air, Ice)

Keese

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 20 (+5)

Dexterity: 20 (+5)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Dirty Swooping Bite (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Poison Damage.

Alignment: Unaligned

Armor Class: 15 (10+Dex)

Damage Resistance: Poison

Damage Vulnerability: Thunder

Hit Points: 2d2+17

Senses: 12 Passive Perception, 30ft Darkvision, 60ft Echolocation, 30ft Scent

Size: Diminutive

Speeds: 10ft Walk, 5ft Climb, 30ft Fly, 5ft Swim

Types: Beast, Elemental (Air, Toxic)

Leever

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 22 (+8)

Dexterity: 14 (+2)

Intelligence: 2 (-4)

Strength: 10 (0)

Wisdom: 10 (0)

Action:

Gnashing Ram (Melee Weapon Attack): +2 To Hit, 5ft Reach, One Target. On Hit: 1 Bludgeoning & 1 Slashing & 1 Poison Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex+Natural)

Condition Immunity: Blinded

Damage Resistances: Poison, Lightning

Damage Vulnerability: Fire

Hit Points: 3d6+30

Item: 0.3 lb Boko Bark

Other:

Spiked: Direct contact with this Leever deals the toucher 1 piercing and 1 poison damage.

Senses: 10 Passive Perception, 30ft Tremorsense

Size: Small

Skill Modifier:

Athletics: +3 To Burrow

Speeds: 15ft Walk, 10ft Burrow, 5ft Climb, 5ft Swim

Type: Plant

Lightning Keese

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 20 (+5)

Dexterity: 20 (+5)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Shocking Swooping Bite (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Lightning Damage.

Alignment: Unaligned

Armor Class: 15 (10+Dex)

Hit Points: 2d2+17

Damage Immunity: Lightning

Damage Vulnerability: Thunder

Senses: 12 Passive Perception, 30ft Darkvision, 60ft Echolocation, 30ft Scent

Size: Diminutive

Speeds: 10ft Walk, 5ft Climb, 30ft Fly, 5ft Swim

Types: Beast, Elemental (Air, Lightning)

Lunker

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 14 (+2)

Dexterity: 14 (+2)

Intelligence: 2 (-4)

Strength: 14 (+2)

Wisdom: 10 (0)

Actions:

Bite (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 1d4+2 Piercing Damage.

Tail Swish (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 1d4+2 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex+Natural)

Condition Immunity: Prone

Hit Points: 6d6+20

Item: 0.3 lb Loach Scales

Other:

Gills: This Lunker breathes water. It can last up to 3 mn out of water before losing 1 hit point per 6sc out of water.

Sense: 11 Passive Perception

Size: Small

Skill Modifiers:

Athletics: +6 To Swim

Perception: +1

Speed: 45ft Swim

Type: Beast

Orange Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Changing Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Elemental Damage. Roll a d8 and apply different damage types to the elemental damage based on the result. A 1 becomes acid, a 2 becomes bludgeoning, a 3 becomes cold, a 4 becomes fire, a 5 becomes lightning, a 6 becomes necrotic, a 7 becomes poison, and an 8 becomes radiant.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15 ft Basic Land, 10 ft Climb, 10 ft Swim

Type: Ooze

Owl

Ability Scores (Saving Throws):

Charisma: 6 (-2)

Constitution: 14 (+2)

Dexterity: 16 (+5)

Intelligence: 6 (-2)

Strength: 12 (+1)

Wisdom: 14 (+4)

Actions:

Easy Escape: This Owl can take the disengage action as a bonus action on its turn unless it took this action during its previous turn.

Talons (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 2d2+1 Piercing Damage.

Alignment: Unaligned

Armor Class: 13 (10+Dex)

Hit Points: 8d4+22

Item: 0.2lb Golden Feathers

Senses: 18 Passive Perception, 120ft Darkvision

Size: Tiny

Skill Modifiers:

Perception: +6

Stealth: +6

Speeds: 10ft Walk, 10ft Climb, 60ft Fly 5ft Swim

Type: Beast

Parella

Ability Scores (Saving Throws):

Charisma: 12 (+1)

Constitution: 6 (-2)

Dexterity: 16 (+5)

Intelligence: 6 (-2)

Strength: 12 (+3)

Wisdom: 10 (0)

Actions:

Bite (Melee Weapon Attack): +3 To Hit, 5ft Reach, One Target. On Hit: 1d6+1 Piercing Damage.

Spit (Ranged Weapon Attack): +5 To Hit, 60ft Reach (20ft Increments), One Target. On Hit: 1d2+3 Bludgeoning Damage.

Alignments: Any

Armor Class: 13 (10+Dex)

Damage Vulnerability: Lightning

Hit Points: 28d6-58

Languages: Spoken Zoran

Other:

Amphibious: This Parella can breathe both air and water.

Senses: 10 Passive Perception, 30ft Darkvision

Size: Small

Skill Modifier:

Athletics: +6 To Swim

Speeds: 5ft Walk, 5ft Climb, 30ft Swim

Types: Elemental (Water), Monstrosity

Pig

Ability Scores (Saving Throws):

Charisma: 12 (+1)

Constitution: 16 (+3)

Dexterity: 14 (+2)

Intelligence: 4 (-3)

Strength: 14 (+2)

Wisdom: 8 (-1)

Action:

Trample (Melee Weapon Attack): +4 To Hit, 5ft Reach, One Target. On Hit: 2d2+2 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 12 (10+Dex)

Hit Points: 6d6+27

Senses: 9 Passive Perception, 30ft Scent

Size: Small

Skill Modifier:

Athletics: +1

Speeds: 40ft Walk, 20ft Climb, 30ft Swim

Types: Beast

Purple Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Venom Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Poison Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Poison

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Force

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Types: Elemental (Toxic), Ooze

Red Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Burning Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Fire Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Fire

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Cold

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft True Sight

Size: Tiny

Types: Elemental (Fire), Ooze

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Rope

Ability Scores (Saving Throws):

Charisma: 4 (-2)

Constitution: 14 (+2)

Dexterity: 16 (+3)

Intelligence: 4 (-3)

Strength: 12 (+1)

Wisdom: 8 (-1)

Action:

Strike (Melee Weapon Attack): +4 To Hit, 2ft 6in Reach, One Target. On Hit: 1d2+1 Piercing & 1d2 Poison Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Damage Resistance: Poison

Hit Points: 8d4+22

Senses: 9 Passive Perception, 30ft Scent

Size: Tiny

Skill Modifier:

Stealth: +1

Speeds: 20ft Walk, 15ft Cimb, 15ft Swim

Type: Beast

Skulltula

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 18 (+6)

Dexterity: 16 (+3)

Intelligence: 2 (-4)

Strength: 10 (0)

Wisdom: 8 (-1)

Actions:

Bite (Melee Weapon Attack): +2 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4 Piercing & 1d4 Poison Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Condition Immunity: Poisoned

Damage Immunity: Poison

Hit Points: 5d4+28

Item: 0.2lb Gohma Chitin

Senses: 9 Passive Perception, 30ft Darkvision, 30ft Tremorsense

Size: Tiny

Skill Modifier:

Athletics: +10 To Climb

Speeds: 10ft Walk, 10ft Climb, 5ft Swim

Types: Beast, Elemental (Toxic)

Tektite

Ability Scores (Saving Throws):

Charisma: 2 (-4)

Constitution: 14 (+2)

Dexterity: 16 (+3)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 8 (-1)

Action:

Pounce (Melee Weapon Attack): +3 To Hit, 5ft Reach, One Target. On Hit: 1d6+1 Bludgeoning Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex+Natural)

Hit Points: 6d6+20

Item: 0.3lb Gohma Chitin

Other:

Skimmer: This Tektite floats on water.

Senses: 9 Passive Perception, 30ft Darkvision

Size: Small

Skill Modifier:

Athletics +6 To Jump

Speeds: 20ft Walk, 20ft Climb, 20ft Swim

Type: Monstrosity

White Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Light Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Radiant Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Radiant

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerability: High Necrotic

Hit Points: 2d4+13

Items: 0.2lb Chu Jelly, 0.2lb Reflective Flakes

Senses: 12 Passive Perception, 30ft Truesight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Types: Ooze

Yellow Chuchu

Ability Scores (Saving Throws):

Charisma: 4 (-3)

Constitution: 16 (+3)

Dexterity: 18 (+4)

Intelligence: 2 (-4)

Strength: 12 (+1)

Wisdom: 14 (+2)

Action:

Shock Glomp (Melee Weapon Attack): +3 To Hit, 2ft 6in Reach, One Target. On Hit: 1d4+1 Bludgeoning & 1d4 Lightning Damage.

Alignment: Unaligned

Armor Class: 14 (10+Dex)

Damage Immunity: Lightning

Damage Resistances: Critical, Non-Magical Bludgeoning, Non-Magical Piercing

Damage Vulnerabilities: Acid, Poison

Hit Points: 2d4+13

Item: 0.2lb Chu Jelly

Senses: 12 Passive Perception, 30ft True Sight

Size: Tiny

Speeds: 15ft Walk, 10ft Climb, 10ft Swim

Types: Elemental (Lightning), Ooze

Comments


Commenting has been turned off.
bottom of page